![]() ![]() There'll be a public game finder for co-op with strangers, and matchmaking similar to StarCraft II's for the 'Versus' competitive multiplayer mode. You'll be able to broadcast invites to all your Real ID friends simultaneously and join each other immediately at any point in the game, the difficulty and rewards dynamically scaling to the number of players. ![]() ![]() It will, of course, support achievements and the same Real ID centralised friends list as StarCraft II and World of Warcraft. The game's online features on the platform were also confirmed. ![]() There'll be a separate but functionally identical auction house where players can trade using game gold. This development is so daring, complex and potentially controversial, we'll discuss it separately in a full article soon. The big shock is an officially sanctioned real money auction house - an in-game eBay - where players will be able to sell loot to each other in their local currency. Despite the game's familiarity, we emerged from a 100-minute presentation and Q&A with our heads spinning - from the accumulated mountain of detail on this apparently simple and visceral game, from its quite dizzying quality, but also from the boldness of the thinking behind it. It's been playable at BlizzCons and other events, and Blizzard's currently open mood has allowed press and punters to follow its development in some detail.īut last week was the first time the studio has invited press to its Orange County campus for a full briefing on the game - from first principles to latest developments, including a hands-on preview of the coming public beta. Diablo III has hardly been under wraps since its Paris unveiling three years ago. ![]()
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